# baseURI: https://www.archives.gov/files/lod/dpframework/id/NF00905 @prefix : . @prefix dcterms: . @prefix nara: . @prefix naraid: . @prefix owl: . @prefix rdf: . @prefix rdfs: . @prefix wikidata: . @prefix xsd: . naraid:NF00905 a nara:FileFormat ; dcterms:description "Maya ASCII Scene File Format (.ma) is a proprietary scene description format used by Autodesk Maya to render components of a 3D project scene. In 2005, Autodesk, Inc. acquired Alias|Wavefront, the original creators of Maya in 1998. This format is text-based and editable, preserving all the information contained within a scene in script form. It is related to Maya Binary Scene File Format (.mb) which is an earlier binary format that uses compression and cannot be edited. Maya ASCII Scene File Format (.ma) can be opened and edited in a text editor however, this appears to be used primarily for recovery and debugging purposes. Because this format is proprietary and requires Autodesk Maya software to execute, NARA recommends transforming .ma files to Universal Scene Description (USD) for preservation. However, further research is required as it is not clear if this can be done without opening the .ma file in Autodesk Maya." ; dcterms:identifier "NF00905" ; rdfs:label "NF00905" ; wikidata:p1195 "ma" ; wikidata:p2748 "https://pronom.nationalarchives.gov.uk/fmt/863" ; wikidata:p3266 "https://www.loc.gov/preservation/digital/formats/fdd/fdd000604.shtml" ; wikidata:p3381 "http://fileformats.archiveteam.org/wiki/Maya_scene" ; wikidata:p973 "https://docs.fileformat.com/3d/ma/" ; wikidata:p973 "https://www.wikidata.org/wiki/Q59653905" ; nara:category naraid:DesignVector ; nara:formatName "Maya ASCII Scene File Format (.ma)" ; nara:preservationAction naraid:Assess ; nara:preservationPlan "Further research is required, tranform to USD if possible" ; nara:riskLevel naraid:Moderate ; nara:tools "Procure and/or develop tools" ; . a owl:Ontology ; .